Fittingly for a videogame about zombies, Resident Evil refuses to die. First released way, way back in 1996 on the Playstation, it was entirely rebuilt and remodelled six years later for the Nintendo Gamecube. Now Capcom have given us the remake of the remake, a concept that would sound like charlatanry if it were not for the fact that Resident Evil remains a fantastic game twenty years after it shuffled into the medium, groaning, clawing and chomping for brains. There is no doubt that some aspects of the gameplay feel archaic: the rhythm of get key, open door, obtain map, flick switch does seem…