In a congested and hotly contended arena like the First Person Shooter (FPS) market, being original is difficult. Nowhere better is this epitomised than in the yearly battle that takes place between Activision, with their hugely successful Call of Duty series; and Electronic Arts (EA) with the Battlefield franchise. Recently the answer from both companies has been to push their imaginations to the limit in publishing games that present a more ‘futuristic’ form of warfare. Perhaps this is because anti-gravity rocket boots are more easily marketed than a quaint and simple handgun, particularly to a younger and more impressionable generation…